Author: Raygoe
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Ditching Ghost
You may have noticed that I’ve changed the look of the blog. Actually, the observant reader would also notice that the software running the blog has switched to WordPress. After running Ghost for about a year off and on, I’ve decided to abandon the platform.
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Unreal Engine: Reloading Content Browser
Unreal Engine doesn’t automatically update the Content Browser for C++ file changes. This solution will let you do that without continuously restarting.
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Unreal and Unity (Pt 1): Looking Back
Ever since I was ten years old, I’ve been interested in making games. A few years ago, I decided to finally give Unreal Engine and Unity a chance.
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Another Server Change
Here’s to hoping that I have several more months on this server with as few problems as I had with the old server!
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A “New” Server
Over the past few months, I’ve been transitioning off a virtual private server provisioned off a friend’s colocated server.
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The First Slice
My name is Eric Christian. I’ve gone by the handle of Raygoe, though, for almost 20 years. I’m a software engineer by trade. This is like the inline documentation for my life.