Streaming Massive Terrains with Geometry Clipmapping
I got the terrain working (well, a tiny tiny part of it). Unity has its own terrain system, but I didn’t want to use it; I’d rather keep things simple and flexible.
Notes from the workbench: games, engines, tools and whatever else I'm building.
I got the terrain working (well, a tiny tiny part of it). Unity has its own terrain system, but I didn’t want to use it; I’d rather keep things simple and flexible.
You may have noticed that I’ve changed the look of the blog. Actually, the observant reader would also notice that the software running the blog has switched to WordPress.
Unreal Engine doesn’t automatically update the Content Browser for C++ file changes. This solution will let you do that without continuously restarting.
Ever since I was ten years old, I’ve been interested in making games. A few years ago, I decided to finally give Unreal Engine and Unity a chance.
Here’s to hoping that I have several more months on this server with as few problems as I had with the old server!
Over the past few months, I’ve been transitioning off a virtual private server provisioned off a friend’s colocated server.
My name is Eric Christian. I’ve gone by the handle of Raygoe, though, for almost 20 years. I’m a software engineer by trade. This is like the inline documentation for my life.